<!-- DRAFT EXPORT. Destination-specific review required. Not uploaded to a wiki. -->
= Mastery =

== Introduction ==

The goal of the PvME Mastery System is to allow players to set goals and track progress towards mastering specific boss encounters. Roles that are granted are kept permanently, no matter the meta that they were achieved under.

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=== Mastery Roles Explained ===

The PvME mastery system is formed around four distinct ranks. Each rank is meant to be representative of a particular 'snapshot' in a player's journey.

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⬥ '''Initiate'''

‎ ‎ ‎ ‎• Making the transition from a learner to the start of mastery; the primary goal would be to keep building familiarity with the encounter so as to continue climbing through the ranks.

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⬥ '''Adept'''

‎ ‎ ‎ ‎• Once fully familiar with a boss at surface level, starts taking larger steps to understand its nuances and explores methods of optimization.

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⬥ '''Master'''

‎ ‎ ‎ ‎• Displays an extensive understanding of the encounter; utilising efficient tactics with a high degree of proficiency in the relevant style(s).

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⬥ '''Grandmaster'''

‎ ‎ ‎ ‎• A true expert achieving peak performance; the most rapid, precise, and difficult tactics are leveraged with near-perfect execution with a focus on high consistency. Grandmasters can take advantage of any form of good luck they encounter to push for a faster time. A player at this skill level would be content to achieve these timers '''once per hour''' (applies more literally in some places than others).

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== Submitting for a Role ==

A submission should be provided as follows, with your in-game name visible:

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⬥ '''Initiate''' / '''Adept'''

‎ ‎ ‎ ‎• '''Screenshots or videos''' are both accepted unless otherwise stated.

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⬥ '''Master''' / '''Grandmaster'''

‎ ‎ ‎ ‎• '''Only videos''' are accepted unless otherwise stated.

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Please post your submissions in [https://discord.com/channels/534508796639182860/827692629197324348 Role submissions (external Discord)] so that they can be reviewed by staff and/or role reviewers. Submissions will be evaluated according to our rules, as follows,

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'''Mastery System Rules'''

⬥ All roles requiring multiple kills will use average times.

⬥ Any timer denoted with ≤ ("sub"), e.g. "≤ 1:00", signifies that anything up until ''and including'' that time will be accepted.

⬥ Decimals are ignored entirely for all timers, including averages.
    • E.g. 1:00.6 and 1:01.8 would be considered 1:00 and 1:01 = 1:00 average.

⬥ All rules used by the [https://discord.gg/AR5qErBGDs PvM Records (external Discord)] community apply
    • Full list is available [https://www.pvm-records.com/rules here].
    • Any new bugs/exploits added to the [https://www.pvm-records.com/rules list] that are used prior to being disallowed ''may result in submission denial''

⬥ Power creep may place submissions on hold.

⬥ Practice mode is not allowed.

== Special Roles ==

In addition to all of the listed mastery objectives, we provide special roles for those who go above and beyond in mastering multiple different encounters.

'''"Roles" = Mastery only.'''

'''Available Roles'''

The Go Getter (community role)
    • Obtain 16 '''Initiate''' (or higher) roles

The Rising Star (community role)
    • Obtain 16 '''Adept''' (or higher) roles

The Professional (community role)
    • Obtain 16 '''Master''' (or higher) roles

The Virtuoso (community role)
    • Obtain 16 '''Grandmaster''' roles

[https://img.pvme.io/images/EPzzJe2xy6.gif Guide illustration]

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== Amascut, the Devourer ==

Amascut Initiate (community role)
    • ≤ 9:00 at 500% enrage
Amascut Adept (community role)
    • ≤ 8:30 at 1000% enrage
Amascut Master (community role)
    • ≤ 6:45 at 1000% enrage
Amascut Grandmaster (community role)
    • ≤ 6:30 at 2000% enrage

[https://img.pvme.io/images/8vJUA2jMSu.webp Guide illustration]

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== Arch-Glacor ==

Arch-Glacor Initiate (community role)
    • ≤ 4:00 at 1000%+ enrage
Arch-Glacor Adept (community role)
    • ≤ 4:30 at 2000%+ enrage
Arch-Glacor Master (community role)
    • ≤ 3:00 at 2000%+ enrage
Arch-Glacor Grandmaster (community role)
    • ≤ 5:30 at 4000% enrage

[https://runescape.wiki/images/Arch-Glacor.png?ac3e5 Guide illustration]

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== ED1: Temple of Aminishi (Solo) ==

Temple of Aminishi Initiate (community role)
    • ≤ 1:10 Sanctum Guardian, and
    • ≤ 3:00 Masuta, and
    • ≤ 3:30 Seiryu
Temple of Aminishi Adept (community role)
    • ≤ 9:30 full run
Temple of Aminishi Master (community role)
    • ≤ 8:00 full run
Temple of Aminishi Grandmaster (community role)
    • ≤ 6:00 full run

[https://img.pvme.io/images/LbesfGr.png Guide illustration]

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== ED2: Dragonkin Laboratory (Solo) ==

Dragonkin Laboratory Initiate (community role)
    • ≤ 1:00 Astellarn, and
    • ≤ 2:00 Verak Lith, and
    • ≤ 3:40 Blackstone Dragon
Dragonkin Laboratory Adept (community role)
    • ≤ 10:00 full run
Dragonkin Laboratory Master (community role)
    • ≤ 9:00 full run
Dragonkin Laboratory Grandmaster (community role)
    • ≤ 7:00 full run

[https://img.pvme.io/images/byVZh7g.png Guide illustration]

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== ED3: Shadow Reef (Solo) ==

Shadow Reef Initiate (community role)
    • ≤ 1:00 Crassian Leviathan, and
    • ≤ 2:00 Taraket. and
    • ≤ 3:30 Ambassador
Shadow Reef Adept (community role)
    • ≤ 11:00 full run
Shadow Reef Master (community role)
    • ≤ 9:30 full run
Shadow Reef Grandmaster (community role)
    • ≤ 8:00 full run

[https://img.pvme.io/images/qRBpfeH.png Guide illustration]

Note: -40 seconds for Ambassador skip

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== Kerapac, the Bound (Solo HM) ==

Kerapac Initiate (community role)
    • ≤ 3:30
Kerapac Adept (community role)
    • ≤ 3:00
Kerapac Master (community role)
    • B2B ≤ 2:30
Kerapac Grandmaster (community role)
    • B2B ≤ 1:40

[https://img.pvme.io/images/8LRCGjz.png Guide illustration]

Note: B2B = back-to-back consecutive kills | HM = hard mode

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== Nex (Solo) ==

Nex Initiate (community role)
    • ≤ 1:50
Nex Adept (community role)
    • ≤ 1:30
Nex Master (community role)
    • B2B ≤ 1:15
Nex Grandmaster (community role)
    • B2B ≤ 1:05
    • Dummy not allowed

[https://runescape.wiki/images/Nex.png?67c8a Guide illustration]

Note: B2B = back-to-back consecutive kills

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== Nex, Angel of Death ==

'''Nex, Angel of Death or FC trial kills are not allowed.'''

AoD Initiate (community role)
    • ≤ 2:00 7-man, or
    • ≤ 3:30 4-man or
    • 7-man tag in Nex, Angel of Death Discord
AoD Adept (community role)
    • ≤ 1:40 7-man, or
    • ≤ 2:30 4-man, or
    • Member of Nex AoD FC
AoD Master (community role)
    • B2B ≤ 1:20 7-man, or
    • B2B ≤ 1:50 4-man
AoD Grandmaster (community role)
    • extreme tag in Nex Aod FC, or
    • ≤ 1:20 4-man

[https://img.pvme.io/images/rMbx4mo2H2.png Guide illustration]

Note: B2B = back-to-back consecutive kills

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== Raksha ==

Raksha Initiate (community role)
    • ≤ 2:10
Raksha Adept (community role)
    • ≤ 1:40
Raksha Master (community role)
    • B2B ≤ 1:20
Raksha Grandmaster (community role)
    • B2B ≤ 1:05

[https://img.pvme.io/images/8TO6d0O.png Guide illustration]

Note: solo or duo | B2B = back-to-back consecutive kills

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== Sanctum of Rebirth (HM) ==

Sanctum Initiate (community role)
    • ≤ 1:40 Vermyx, and
    • ≤ 2:30 Kezalam, and
    • ≤ 4:00 Nakatra
Sanctum Adept (community role)
    • ≤ 1:30 Vermyx, and
    • ≤ 2:00 Kezalam, and
    • ≤ 3:00 Nakatra
Sanctum Master (community role)
    • ≤ 1:21 Vermyx, and
    • ≤ 1:45 Kezalam, and
    • ≤ 2:24 Nakatra
Sanctum Grandmaster (community role)
    • ≤ 1:04 Vermyx, and
    • ≤ 1:20 Kezalam, and
    • ≤ 1:40 Nakatra

[https://img.pvme.io/images/BAGKL7Nyq8.png Guide illustration]

Notes:
    • Note 1: HM = hard mode
    • Note 2: Does not need to be the same run
    • Note 3: Timers are farming timers and therefore submissions including excessive prebuilds will be rejected

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== Solak ==

Solak Initiate (community role)
    • ≤ 4:45 group, or
    • ≤ 6:30 solo
Solak Adept (community role)
    • ≤ 3:30 group, or
    • ≤ 4:30 solo
Solak Master (community role)
    • B2B ≤ 3:30 solo, or
    • B2B ≤ 2:30 duo, or
    • B2B ≤ 2:20 4s
Solak Grandmaster (community role)
    • ≤ 2:45 solo, or
    • ≤ 2:10 duo, or
    • ≤ 1:55 4s

[https://img.pvme.io/images/zrchAcA.png Guide illustration]

Note: B2B = back-to-back consecutive kills

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== Telos, the Warden ==

Telos Initiate (community role)
    • ≤ 4:00 at 1000%+
Telos Adept (community role)
    • ≤ 3:20 at 1000%
Telos Master (community role)
    • B2B Style camp ≤ 2:50 at 2449%+
Telos Grandmaster (community role)
    • Style camp ≤ 2:20 at 2449%+

[https://runescape.wiki/images/thumb/Telos%2C_the_Warden.png/200px-Telos%2C_the_Warden.png?99e18 Guide illustration]

Note: B2B = back-to-back consecutive kills

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== TzKal-Zuk (HM) ==

Zuk Initiate (community role)
    • ≤ 20:00
Zuk Adept (community role)
    • ≤ 15:00
Zuk Master (community role)
    • ≤ 13:00
Zuk Grandmaster (community role)
    • ≤ 9:30

[https://img.pvme.io/images/OmNkPgY.png Guide illustration]

Notes:
    • Note 1: HM = hard mode
    • Note 2: -10 seconds from timer per Death Mark bug on pillars

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== Vorago ==

[https://img.pvme.io/images/2FyayVpTUA.png View timers]

Vorago Initiate (community role)
  Vorago Adept (community role)
  Vorago Master (community role)
  Vorago Grandmaster (community role)

[https://img.pvme.io/images/m8tni0t.png Guide illustration]

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== Zamorak: Lord of Chaos ==

Zamorak Initiate (community role)
    • ≤ 4:30 at 200%+ enrage group, or
    • ≤ 5:00 at 200%+ enrage solo
Zamorak Adept (community role)
    • ≤ 4:30 at 500%+ enrage group, or
    • ≤ 5:00 at 500%+ enrage solo or
    • ≤ 7:00 at 1000%+ enrage solo
Zamorak Master (community role)
    • ≤ 4:50 at 2000%+ enrage group, or
    • ≤ 5:30 at 2000%+ enrage solo
Zamorak Grandmaster (community role)
    • ≤ 3:40 at 2000%+ enrage group or
    • ≤ 4:40 at 2000%+ enrage solo

[https://img.pvme.io/images/MxjjyFAZqK.png Guide illustration]

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== Zemouregal & Vorkath (HM) ==

Vorkath Initiate (community role)
    • ≤ 3:45
Vorkath Adept (community role)
    • ≤ 2:45
Vorkath Master (community role)
    • B2B ≤ 1:30
Vorkath Grandmaster (community role)
    • B2B ≤ 1:00

[https://img.pvme.io/images/5EVPyccjtb.png Guide illustration]

Note: B2B = back-to-back consecutive kills | HM = hard mode

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== Source and attribution ==
Source: [https://pvme.io/pvme-guides/get-involved/mastery/ Mastery], by PvME contributors.

Licence: [https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]. Do not silently relicense.

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