= Armoured Phantoms = ​ == Introduction == Armoured phantoms are the highest tiered Zemouregal's undead, requiring 113 slayer to kill. Even though their drops are worth less than that of other similar high-levelled slayer monsters such as abyssal lords abyssallord and moss golems mossgolem, they offer competitive XP rates and make for a fairly speedy task. ​ They can be killed for following tasks: ‎ ‎ ‎ ‎• Armoured phantoms, assigned by '''The Raptor''' and '''Laniakea''' ‎ ‎ ‎ ‎• Zemouregal's undead, assigned by '''The Raptor''' ‎ ‎ ‎ ‎• Undead cluster, assigned by '''The Raptor''' and '''Laniakea''' ​ === Stats === ⬥ combat XP per kill : 2625 + 866.2 constitution ⬥ slayer XP per kill : 2500 ⬥ Optimal kills per hour: ~900 (~800 AFK melee, ~630 AFK necromancy) ⬥ Optimal slayer XP per hour: ~2.2M (~2M AFK) ‎ ‎ ‎ ‎• These rates do not include other factors such as slayercodex, ‎ ‎sacrificescrim or bonefragments or other XP boosts. ​ === Desirable Drops === ⬥ [https://runescape.wiki/w/Greater_Sonic_Wave_ability_codex Greater Sonic Wave ability codex] gsoniccodex ‎ ‎ ‎ ‎• Required for the Slayer collection log. ‎ ‎ ‎ ‎• 3 times rarer off-task. ⬥ Often killed for very high XP rates. ​ === Useful Items and Unlocks === Item unlocks ⬥ [https://runescape.wiki/w/Scrimshaw_of_sacrifice '''Scrimshaw of Sacrifice'''] sacrificescrim     • Can be used for 50% increased slayer and combat exp     • Feasible for AFKing at the cost of all drops. ⬥ [https://runescape.wiki/w/Scrimshaw_of_vampyrism '''Scrimshaw of Vampyrism'''] vampscrim     • Good source of sustain if using melee ⬥ [https://runescape.wiki/w/Salve_amulet_(e) '''Salve amulet (e)'''] salveamulet     • Crucial for good KPH (and accuracy if using magic). ⬥ [https://runescape.wiki/w/Essence_of_Finality_amulet '''Essence of Finality'''] with a [https://runescape.wiki/w/Dragon_halberd '''Dragon Halberd'''] eof dragonhalberd     • Good AoE spec to use if killing them actively with melee ​ Passive unlocks ⬥ [https://runescape.wiki/w/Kinetic_cyclone '''Upgraded kinetic cyclone'''] kineticcyclone kineticcycloneupgradekit     • Triggers vampscrim healing if using melee actively. ⬥ [https://runescape.wiki/w/Dwarf_multicannon '''Dwarf multicannon'''] dwarfmulticannon cannon     • For aggression in AFK methods. ⬥ [https://runescape.wiki/w/Undead_Slayer '''Undead slayer (perk)'''] undeadslayerperk     • Increases damage and KPH. ⬥ [https://runescape.wiki/w/Undead_Slayer_(ability) '''Undead slayer (sigil)'''] undeadslayer     • Increases damage and KPH if slaying actively. ​ == AFK Methods == ⬥ AFK relies on only allowing '''one''' phantom to attack you at once by either: ‎ ‎ ‎ ‎• Standing in a corner, causing phantoms to pile up to be hit with AoE damage such as magmatempest spectralscythe3 meteorstrike oldakcoil ‎ ‎ ‎ ‎• Using a [https://runescape.wiki/w/Platypus platypus] or [https://runescape.wiki/w/Tooth_creature tooth creature] pet to block phantoms. A cannon cannon with the Restocking Cannon upgrade is not necessary for this, but increases kph. An aggression potion aggressionpotion can be used instead, but yields less kph. ​ === Positioning === ⬥ Place the oldakcoil or kineticcyclone (or cannon for west spot) and: ‎ ‎ ‎ ‎• Melee: Position yourself in the '''west''' as shown below, with the blocking pet to your '''south''' (player position in red): ‎ ‎ ‎ ‎• Else: Position yourself in the '''north-eastern corner''' (shown as ''Other'' in purple): ​ ^^''Watching the lure example is recommended!'' ^^ [https://img.pvme.io/images/Mc4A2cAsS4.png Guide illustration] ​ == Presets and Relics == ⬥ [https://presets.pvme.io?id=c3759de6-9d9e-4e7a-a854-d48bccfce253 AFK Magic] magic ⬥ [https://presets.pvme.io?id=2d8f9b32-350d-4bef-acc2-3212dab2630c AFK Melee Medium Level] melee ⬥ [https://presets.pvme.io?id=314c257b-6bfa-47db-99c8-dd28ce32de94 AFK Melee High Level] melee ⬥ [https://presets.pvme.io?id=0e9e2f43-a362-464d-84b4-e6aaba65930e AFK Necromancy] necromancy [https://firebasestorage.googleapis.com/v0/b/preset-images/o/images%2F0e9e2f43-a362-464d-84b4-e6aaba65930e.png?alt=media Guide illustration] ''Notes:'' ⬥ soulsplit can be used, but for medium level Melee, deflectmelee can be the safer option. powderofpenance , ancientshard and elderovlsalve can be used for prayer sustain. ⬥ Rune pouches included are for ‎ ‎vampyrismaspect / penanceaspect ‎ ‎ ‎ ‎• Vampyrism vampyrismaspect is safer, though Penance penanceaspect can be used for pray sustain instead of powderofpenance ⬥ Sticky bombs stickybomb can be thrown at healing phantom spirits to despawn them when setting up ⬥ rod (recommended for necromancy) and reaverring are both good with 100% hit chance. ⬥ Every 25 minutes, the cannon cannon needs to be refreshed. ⬥ Platypus and tooth creature do not need to be fed. They will not run away, even as babies. ​ ​ === Ability Bars === Melee melee [https://img.pvme.io/images/S6Ka3yQnYH.png Guide illustration] Necro necromancy [https://img.pvme.io/images/qZ39h548ja.png Guide illustration] Magic magic (outdated) [https://img.pvme.io/images/HwPgJ9wsim.png Guide illustration] ​ === Video Examples === ⬥ [https://youtu.be/t-cY8M9tU-k Lure example with blocking pet] ⬥ [https://youtu.be/eobheFklRTg AFK Melee] melee ​ == Active Method melee == ⬥ Ensure the following things are active when using this method: ‎ ‎ ‎ ‎• Deflect melee deflectmelee and Turmoil/Malevolence turmoil malevolence ‎ ‎ ‎ ‎• Elder overload elderovl and aggression potion aggressionpotion ‎ ‎ ‎ ‎• Hellhound familiar hellhoundpouch active. ‎ ‎ ‎ ‎• Revo++ and auto-retaliate autoretaliate enabled. ‎ ‎ ‎ ‎• Kinetic cyclone kineticcyclone and Scrimshaw of Vampyrism vampscrim switched on. ​ ⬥ Armoured phantoms can be AoE'd efficiently using melee. Stand in the middle of your cannon as shown below so that the cannon can hit any phantom which approaches you. ‎ ‎ ‎ ‎• You are positioned nearer to the back of the room to avoid risen ghost aggression. [https://img.pvme.io/images/m6pc0AxrzQ.png Guide illustration] ⬥ This method requires a consistently high damage output to minimise specs. The general ability outline is as follows: ‎ ‎ ‎ ‎• Use adrenrenewal after using zerk ‎ ‎ ‎ ‎• Prioritise AoE cane quake cleave during zerk, squeeze in some dragonhalberd eofspec if there's sufficient adrenaline. ‎ ‎ ‎ ‎• meteorstrike → zgs spec after zerk ends. ‎ ‎ ‎ ‎• Use undeadslayer and chaosroar in zgs spec. Use dragonhalberd eofspec depending on critbuff procs. ‎ ‎ ‎ ‎• Try to get as many bd resets as possible when building adrenaline. ‎ ‎ ‎ ‎• Use devo when HP falls below ~20%, sip supergrest if needed. ​ ⬥ Try to have eof eofspec salveamulet key bound somewhere in that order so you can spec and switch back to salveamulet easily by pressing 3 side-by-side keys. ⬥ Use stickybomb to negate any healing orbs. ⬥ Remember to use prismofrestoration to restore hellhoundpouch HP. ​ == Presets and Relics == ⬥ [https://presets.pvme.io?id=998ad5f5-01f5-45a5-b1c3-e99af715a75f Melee - Active] melee [https://firebasestorage.googleapis.com/v0/b/preset-images/o/images%2F998ad5f5-01f5-45a5-b1c3-e99af715a75f.png?alt=media Guide illustration] ​ === Ability bar === [https://img.pvme.io/images/S7OY3iNLiN.png Guide illustration] ‎‎ ‎ ‎ ‎• '''This bar does not let you AFK.''' You can mostly let the bar fire off abilities automatically, only occasionally interjecting with manual inputs such as targeted bd as required. ​ === Video Example === ⬥ [https://youtu.be/9Q9TMQt7tU0 active melee example] ​ == Source and attribution == Source: [https://pvme.io/pvme-guides/slayer/armoured-phantoms/ Armoured Phantoms], by PvME contributors. Licence: [https://creativecommons.org/licenses/by-nc-sa/4.0/ CC BY-NC-SA 4.0]. Do not silently relicense. Captured 2026-11-10T14:27:22Z. Source HTML SHA-256: 4f95e986612d4a39c85ef0a792b6f71d7dae1878747db9016b8b7a9b4027ada7. Changes: Navigation and typography adapted. Original sanitized source HTML and its text hash are retained separately. Source channel and message references are repaired using the pinned guide repository and public directory/identity evidence; navigation wording is adapted for the web. Every change is recorded in the reference repair ledger. 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