PvM Encyclopedia is a collection of resources for RuneScape combat. This guide introduces you to how our guide and text channels are organised and presented.
Getting Involved in PvME
It's important to note that PvME is open source and everyone who wants to contribute is welcome. Regardless of your combat skill level, the editing team would love to have you! Read Introduction to editing for contributor setup.
Navigating PvME
Text channels - Interact with other PvME users in these channels.
The rest of the server consists of information channels and guides.
⬥ Use the /guides command to find specific guide channels. Take note to use it in Bot commands (external Discord) and NOT social channels. Other methods of searching the server include:
• The Ctrl + K Discord function.
• Guide library which lists all channels currently maintained in PvME.
• If you've exhausted all the other options, ask in PvM help (external Discord) for help.
PVM Help
Link: PvM help (external Discord) / PvM help forums (external Discord)
Ask all questions related to PVM or combat in these channels frequented by Helper (community role)s. They will likely know the answers to your questions or direct you to the relevant guide.
Some tips on channel usage:
⬥ Ask quick questions PvM help (external Discord). When there's an ongoing conversation which may bury your question, try using a thread or post it in PvM help forums (external Discord).
⬥ Make a forum post in PvM help forums (external Discord) for complex questions requiring large amounts of information, e.g. preset help, understanding fundamentals of a style or boss.
To help with commonly asked questions, we introduced commands. These should be used in the Bot commands (external Discord) channel to provide some quick information on a variety of topics. A list of commands can be found in Command info (external Discord).
VOD Review
Link: VOD reviews (external Discord)
VOD reviews (external Discord) allows you to submit recordings of your PVM encounters for others to review and give constructive, personalised, and judgement-free feedback. It is a great way to improve your PVM.
To make a forum post in VOD reviews (external Discord):
⬥ Name it appropriately, e.g. "<Boss> (<Style>) - RSN".
⬥ Include relevant background information and/or questions.
⬥ Include a link to your video recording.
Bossing Path
Link: Bossing Path
The PvME bossing path provides an avenue to progress your skills and reach higher-tier PvM goals. It helps set objectives based on learning stages to measure your progression. It's perfect if you're new to bossing and unsure of where to start or looking for objectives to facilitate advancing your current abilities.
The Mastery System
The PvME Mastery System is a great way to gauge your PvM progress. It provides meaningful goals to shoot for as you learn new content or hone your skills at familiar encounters. There are multiple tiers of mastery ranks, each one granting its own unique role colour for all to see.
PvME Boss Guides
The focus of our community is providing the best text guides possible for every encounter and players of all skill levels. Described below is the general composition of our guides. Use each guide’s On this page contents to navigate its sections quickly.
Header/Banner
Each guide contains a header or "banner" image, containing a few key pieces of information for each encounter. An example is show below for Osseous, the Rex Matriarch:

In order of circles shown in the above example:
-
Numbers represent the boss' size (for example 5x5 tiles)
-
indicates whether the SGB special attack can be used
• Note: it is recommended to not use
on a boss with size 1x1 or 2x2
-
indicates whether the boss is poisonable or not -
indicates whether a familiar will be able to do damage to the boss -
Slayer perks (
undead,
demon and
dragon) indicate a boss' weakness
• Note: when added as Invention perks to your gear, these will increase damage dealt to the boss by 7% and generally do not stack
Suggested Presets
⬥ PvME provides one or more suggested preset(s) in every strategy guide.
⬥ Historically, presets were presented as images with a link to a full breakdown of the items used.
⬥ Since the creation of https://pvme.github.io/preset-maker/, PvME is in the process of converting presets to a more condensed format, complete with familiars, relics, and more.
⬥ Examples of both formats can be found below.
⬥ Presets usually DO NOT need to be strictly copied.
• Downgrading a little bit is usually fine.
• If a boss guide that has strict gear requirements that must be adhered to, it will be clearly stated.
• If unsure, ask questions relating to presets and their contents in PvM help (external Discord).
⬥ Presets in full boss guides generally assume best in slot perks listed in Perks
⬥ Presets in basic and AFK boss guides generally assume basic perks listed in Perks
⬥ Downgrading your preset from the recommended may mean that rotations will need some extra improvisation.
Preset format example (Ranged HM Vorkath)
Presets and Relics
⬥ Ranged

⬥ On task, prefer blue dragon / dragon cluster tasks to undead, which is depleted by minion kills
• Highest task count is blue dragons
⬥
and
used
⬥
and
for sustain
⬥ T100
![]()
⬥ Use
on Vorkath and
on Zemouregal
• Use
as needed
⬥ The following are not needed:
/ phyical
/
/
/ ![]()
• Can use
![]()
Mechanics & Suggested Ability Rotations
⬥ Following basic information and preset suggestions, guides will generally mention:
• Specific boss mechanics.
• DPS ability rotations.
The rotations listed in full boss guides are designed for optimal kills!
Some considerations to take when following these are:
⬥ Abilities used to deal with specific mechanics should be adhered to strictly.
⬥ Most DPS rotations are generally only suggestions and need not be followed exactly
• Feel free to adapt them as you see fit!
⬥ Due to RNG you may need to improvise these rotations based on damage dealt, adrenaline etc.
Many of our guides make use of abbreviations. Check them out in this document: https://runescape.wiki/w/Glossary.
Source record
By PvME contributors under CC BY-NC-SA 4.0. Navigation and typography adapted. Original sanitized source HTML and its text hash are retained separately. Source channel and message references are repaired using the pinned guide repository and public directory/identity evidence; navigation wording is adapted for the web. Every change is recorded in the reference repair ledger. Unverified destinations and contributor names remain explicitly unavailable. Legitimate external community and attribution links are preserved and labeled. Original media is embedded from providers; media rights are separate from guide-text rights.
Captured 2026-11-10T14:24:05Z. Game-version accuracy is unverified.
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