ADVANCED BOSS GUIDES

Kerapac — Solo Hard Mode Melee

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Combat Modernization. Some guides predate Combat Modernization. Rotations may need review.

Content status

Guide illustration

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Introduction

This is an advanced guide which assumes a strong underlying knowledge of all mechanics and information presented in Kerapac HM Basic.

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It is highly recommended to have a Nodon dragonkin slayer task slayer as the slayerhelm helmet boost does work.

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Presets and Relics

⬥ Melee melee Guide illustration

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Rotations

⬥ Rotation requires eq4

⬥ Rotation works off-task and on-task, but requires minor changes

⬥ Expected kills times between 1:40s to 1:50s, 1:40s to 1:43s on-task

‎ ‎ ‎ ‎• On-task can get high 1:30s with good RNG

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Note: if on-task, P1-3 is similar but P4 on Kerapac is very RNG, it's easier to just cane at the end.

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Pre-fight

War's Retreat

dba spec

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Phase 1

Start fight with lengmh berserk → divert → (tc) gbarge + vulnbomb → meteorstrike → gflurry → overpower → ezk spec → chaosroar → walk under cane → punish → 2 or 3 hit assault to hit 110k → overpower

Prephase

Defensive → naturalinstinct → lengmh gbarge → gflurry (if 2 hit assault you wait for gflurry)

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Note: can swap divert and berserk around, minimal difference, on-task you want to berserk first.

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Phase 2

overpower → rendgop → cinderbanes dragonclaw eofspec → ezk cane → mwspear dismember → slaughter → walk under massacre → jawsoftheabyss ezk rendgop → cinderbanes overpower → adaptivestrike → dba spec → punish → adaptivestrike → rend → gfury → improvise

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Note: if on-task, the second overpower isn't needed.

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Phase 3

Rotation not as set in stone here because relentless5 / imp4 / adrenaline before timewarp can all change which abilities you use

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vulnbomb timewarp (1t) → zerk → gbarge → adaptivestrike → meteorstrike → assault → dragonclaw eofspec / amhej cane / amhej overpower (last tick of timewarp) → amhej overpower → dragonclaw eofspec → amhej assault → rend → overpower → cane

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Note: if off-task leave vestmentsofhavochood on ideally until ~115+ adrenaline and take off one ability before timewarp

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Phase 4

Clone 1

lengmh berserk click clone → vulnbomb + gbarge → meteorstrike → gflurry → dive to 2nd clone

Clone 2

vulnbomb + overpower → assault (3t) → punish → surge click 3rd clone and surge again

Clone 3

vulnbomb + chaosroar → dragonclaw eofspec → amhej lengmh spec → dive to Kerapac

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Note: if dba spec runs out here you might need one extra ability, but it shouldn't run out here.

Kerapac

overpower → ezk spec → cane if not dead use one more ability (will happen if dba spec runs out)

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Notes:

⬥ To save 1 GCD on clone 2 you need 3 primordialice + scriptureofful proc or 5+ primordialice and replace the assault → punish with lengmh spec

⬥ On clone 3 you instead use pulverise / punish as the 3rd ability.

⬥ This means you need to powerburstofacceleration on clone 3 as dive won't be off CD to dive to Kerapac, or soverpower then dive and release with ezk spec

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Example Kills

⬥ Off-task melee

⬥ Off-task (fast clones) melee

⬥ On-task melee

⬥ On-task (sub 1:40s) melee

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Source record

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