SLAYER

Armoured Phantoms

Edit this guide
Browse other slayer Guide directory

Combat Modernization. Some guides predate Combat Modernization. Rotations may need review.

Content status

​

Introduction

Armoured phantoms are the highest tiered Zemouregal's undead, requiring 113 slayer to kill. Even though their drops are worth less than that of other similar high-levelled slayer monsters such as abyssal lords abyssallord and moss golems mossgolem, they offer competitive XP rates and make for a fairly speedy task.

​

They can be killed for following tasks:

‎ ‎ ‎ ‎• Armoured phantoms, assigned by The Raptor and Laniakea

‎ ‎ ‎ ‎• Zemouregal's undead, assigned by The Raptor

‎ ‎ ‎ ‎• Undead cluster, assigned by The Raptor and Laniakea

​

Stats

⬥ combat XP per kill : 2625 + 866.2 constitution

⬥ slayer XP per kill : 2500

⬥ Optimal kills per hour: ~900 (~800 AFK melee, ~630 AFK necromancy)

⬥ Optimal slayer XP per hour: ~2.2M (~2M AFK)

‎ ‎ ‎ ‎• These rates do not include other factors such as slayercodex, ‎ ‎sacrificescrim or bonefragments or other XP boosts.

​

Desirable Drops

⬥ Greater Sonic Wave ability codex gsoniccodex

‎ ‎ ‎ ‎• Required for the Slayer collection log.

‎ ‎ ‎ ‎• 3 times rarer off-task.

⬥ Often killed for very high XP rates.

​

Useful Items and Unlocks

Item unlocks
⬥ Scrimshaw of Sacrifice sacrificescrim     • Can be used for 50% increased slayer and combat exp     • Feasible for AFKing at the cost of all drops. ⬥ Scrimshaw of Vampyrism vampscrim     • Good source of sustain if using melee ⬥ Salve amulet (e) salveamulet     • Crucial for good KPH (and accuracy if using magic). ⬥ Essence of Finality with a Dragon Halberd eof dragonhalberd     • Good AoE spec to use if killing them actively with melee ​
Passive unlocks
⬥ Upgraded kinetic cyclone kineticcyclone kineticcycloneupgradekit     • Triggers vampscrim healing if using melee actively. ⬥ Dwarf multicannon dwarfmulticannon cannon     • For aggression in AFK methods. ⬥ Undead slayer (perk) undeadslayerperk     • Increases damage and KPH. ⬥ Undead slayer (sigil) undeadslayer     • Increases damage and KPH if slaying actively.

​

AFK Methods

⬥ AFK relies on only allowing one phantom to attack you at once by either:

‎ ‎ ‎ ‎• Standing in a corner, causing phantoms to pile up to be hit with AoE damage such as magmatempest spectralscythe3 meteorstrike oldakcoil

‎ ‎ ‎ ‎• Using a platypus or tooth creature pet to block phantoms. A cannon cannon with the Restocking Cannon upgrade is not necessary for this, but increases kph. An aggression potion aggressionpotion can be used instead, but yields less kph.

​

Positioning

⬥ Place the oldakcoil or kineticcyclone (or cannon for west spot) and:

‎ ‎ ‎ ‎• Melee: Position yourself in the west as shown below, with the blocking pet to your south (player position in red):

‎ ‎ ‎ ‎• Else: Position yourself in the north-eastern corner (shown as Other in purple):

​

^^Watching the lure example is recommended!

^^

Guide illustration ​

Presets and Relics

⬥ AFK Magic magic

⬥ AFK Melee Medium Level melee

⬥ AFK Melee High Level melee

⬥ AFK Necromancy necromancy Guide illustration

Notes:

⬥ soulsplit can be used, but for medium level Melee, deflectmelee can be the safer option. powderofpenance , ancientshard and elderovlsalve can be used for prayer sustain.

⬥ Rune pouches included are for ‎ ‎vampyrismaspect / penanceaspect

‎ ‎ ‎ ‎• Vampyrism vampyrismaspect is safer, though Penance penanceaspect can be used for pray sustain instead of powderofpenance

⬥ Sticky bombs stickybomb can be thrown at healing phantom spirits to despawn them when setting up

⬥ rod (recommended for necromancy) and reaverring are both good with 100% hit chance.

⬥ Every 25 minutes, the cannon cannon needs to be refreshed.

⬥ Platypus and tooth creature do not need to be fed. They will not run away, even as babies.

​

​

Ability Bars

Melee melee

Guide illustration Necro necromancy

Guide illustration Magic magic (outdated)

Guide illustration ​

Video Examples

⬥ Lure example with blocking pet

⬥ AFK Melee melee

​

Active Method melee

⬥ Ensure the following things are active when using this method:

‎ ‎ ‎ ‎• Deflect melee deflectmelee and Turmoil/Malevolence turmoil malevolence

‎ ‎ ‎ ‎• Elder overload elderovl and aggression potion aggressionpotion

‎ ‎ ‎ ‎• Hellhound familiar hellhoundpouch active.

‎ ‎ ‎ ‎• Revo++ and auto-retaliate autoretaliate enabled.

‎ ‎ ‎ ‎• Kinetic cyclone kineticcyclone and Scrimshaw of Vampyrism vampscrim switched on.

​

⬥ Armoured phantoms can be AoE'd efficiently using melee. Stand in the middle of your cannon as shown below so that the cannon can hit any phantom which approaches you.

‎ ‎ ‎ ‎• You are positioned nearer to the back of the room to avoid risen ghost aggression.

Guide illustration ⬥ This method requires a consistently high damage output to minimise specs. The general ability outline is as follows:

‎ ‎ ‎ ‎• Use adrenrenewal after using zerk

‎ ‎ ‎ ‎• Prioritise AoE cane quake cleave during zerk, squeeze in some dragonhalberd eofspec if there's sufficient adrenaline.

‎ ‎ ‎ ‎• meteorstrike → zgs spec after zerk ends.

‎ ‎ ‎ ‎• Use undeadslayer and chaosroar in zgs spec. Use dragonhalberd eofspec depending on critbuff procs.

‎ ‎ ‎ ‎• Try to get as many bd resets as possible when building adrenaline.

‎ ‎ ‎ ‎• Use devo when HP falls below ~20%, sip supergrest if needed.

​

⬥ Try to have eof eofspec salveamulet key bound somewhere in that order so you can spec and switch back to salveamulet easily by pressing 3 side-by-side keys.

⬥ Use stickybomb to negate any healing orbs.

⬥ Remember to use prismofrestoration to restore hellhoundpouch HP.

​

Presets and Relics

⬥ Melee - Active melee Guide illustration

​

Ability bar

Guide illustration ‎‎ ‎ ‎ ‎• This bar does not let you AFK. You can mostly let the bar fire off abilities automatically, only occasionally interjecting with manual inputs such as targeted bd as required.

​

Video Example

⬥ active melee example

​

Source record

By PvME contributors under CC BY-NC-SA 4.0. Navigation and typography adapted. Original sanitized source HTML and its text hash are retained separately. Source channel and message references are repaired using the pinned guide repository and public directory/identity evidence; navigation wording is adapted for the web. Every change is recorded in the reference repair ledger. Unverified destinations and contributor names remain explicitly unavailable. Legitimate external community and attribution links are preserved and labeled. Original media is embedded from providers; media rights are separate from guide-text rights.

Captured 2026-11-10T14:27:22Z. Game-version accuracy is unverified.

MediaWiki draft ↓
Search 323 guides and 12 boss hubs. Try “necro”, “aod”, or “first boss”.